About
Stuart Bryson
Digital Content Creation Application Architect. 19+ years of experience.
Summary:
- Senior Software Engineer on DreamWorks Animation and Rigging tools.
- Key contributor to Academy Award winning animation software Premo at DreamWorks.
- Worked as Tech Lead of Rigging software at DreamWorks.
- Worked on PS3 game 'L.A. Noire' at Team Bondi.
- Worked for various visual effects companies.
- Completed MSc (High Distinction average) and a BSc (honours) in Computing Science at UTS.
- Passionate about deep context to ensure software success.
- Large scale application architecture and development.
- Game Development.
- C/C++/Objective-C.
- Python, MEL, PHP, MySQL, XHTML, CSS, JavaScript.
- Multi-representation dependency graphs patent.
- Generating animation rigs using scriptable reference modules patent.
- Traversal selection of components for a geometric model patent.
- Presented on our dual representation dependency graph at DigiPro 2018.
- Served on the International Program Committee for DigiPro 2019.
- Various other patents pending
- The Croods: A New Age - 2020
- Trolls World Tour - 2019
- Abomniable - 2019
- How to Train Your Dragon: The Hidden World - 2019
- The Boss Baby - 2017
- Trolls - 2016
- Kung Fu Panda 3 - 2016
- Turbo - 2013
- The Croods - 2013
- Rise of the Guardians - 2012
- Madagascar 3 - 2012
- L.A. Noire - 2011
- Puss in Boots - 2011
- Kung Fu Panda - 2011
- Megamind - 2010
- Shrek Forever After - 2010
- How to Train Your Dragon - 2010
- Monsters vs Aliens - 2009
- Kung Fu Panda - 2008
- Madagascar 2 - 2008