About

Stuart Bryson

Programmer / Technical Artist


Summary:
  • Currently working on a AAA next-generation console game called L.A. Noire.
  • Worked in research and development for various TVCs, broadcast design projects, and a few films.
  • Written a Ray Tracer and other 3D applications such as a 3D adaptation of PacMan.
  • Extensive experience in character rigging.
  • Worked with many different languages such as C/C++/Objective-C, MEL, Java, PHP and many others.
  • Developed various database driven "2.0" websites.
  • Completed BSc (honours) and currently part way through a MSc (High Distinction average) in computing.
Specialties:
  • Game Development
  • Post Production / Technical Direction
  • Character Rigging
  • C/C++/Objective-C, MEL
  • PHP, MySQL, XHTML, CSS, JavaScript