About
Stuart Bryson
Programmer / Technical Artist
Summary:
- Currently working on a AAA next-generation console game called L.A. Noire.
- Worked in research and development for various TVCs, broadcast design projects, and a few films.
- Written a Ray Tracer and other 3D applications such as a 3D adaptation of PacMan.
- Extensive experience in character rigging.
- Worked with many different languages such as C/C++/Objective-C, MEL, Java, PHP and many others.
- Developed various database driven "2.0" websites.
- Completed BSc (honours) and currently part way through a MSc (High Distinction average) in computing.
- Game Development
- Post Production / Technical Direction
- Character Rigging
- C/C++/Objective-C, MEL
- PHP, MySQL, XHTML, CSS, JavaScript


